We are getting close to have a working testbench, there are two classes missing: the env and the test.
The env is a very simple class that instantiates the agent and the scoreboard and connects them together.
The source is represented in Code 9.1.
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class simpleadder_env extends uvm_env; `uvm_component_utils(simpleadder_env) simpleadder_agent sa_agent; simpleadder_scoreboard sa_sb; function new(string name, uvm_component parent); super.new(name, parent); endfunction: new function void build_phase(uvm_phase phase); super.build_phase(phase); sa_agent = simpleadder_agent::type_id::create(... sa_sb = simpleadder_scoreboard::type_id::create(... endfunction: build_phase function void connect_phase(uvm_phase phase); super.connect_phase(phase); sa_agent.agent_ap_before.connect(sa_sb.sb_export_before); sa_agent.agent_ap_after.connect(sa_sb.sb_export_after); endfunction: connect_phase endclass: simpleadder_env
Code 9.1 – Code for the env
In Figure 9.1, it’s represented the current state of our testbench. There is only one component left now: the test class.
The code for the env can be found here: